Exploring the Evolution of Web 3.0 Gaming at the Blockchain Futurist Conference

At the Blockchain Futurist Conference in Toronto, Canada, leaders from World3, Helika, and Anomaly Games gathered to explore the evolution and prospects of Web 3 gaming.

Long Do, the CEO of Anomaly Games, emphasized his company’s aim to simplify the blockchain experience, allowing users to engage seamlessly without being aware of the underlying blockchain technology.

He highlighted a significant difference in financial success between developers of traditional games and those involved in Web 3 gaming:

I believe around 50% of traditional game developers earn less than $2000 over their careers, whereas Web 3 game developers statistically earn much more than their Web 2 counterparts.

Michael Grills, the product director at World3, elaborated on this by discussing how creating vibrant player economies is a key advantage of Web 3 gaming. He noted that similar to trading card games, community exchange of in-game assets represents a vital application of blockchain technology in gaming:

In Web 3, the community presents an opportunity because trading and owning those assets, and the ability to exchange them, is thrilling for gamers and more profitable for the community than the game itself.

Anton Umnov, co-founder and CEO of Helika, argued that on-chain games serve as an entry point for more users into the broader crypto space, noting that half of the transactions on some blockchain networks originate from these games.

Read more: Vanguard New CEO States Firmly: No Plans to Launch Crypto ETFs

The Growth of Telegram Gaming

Umnov’s insights are exemplified by Telegram’s gaming activities and the separate, independent Telegram Open Network’s (TON) strategy of using casual games to attract users to the Web 3 domain. Ruslan Fakhrutdinov, CEO of X10, suggests that this approach could enable Telegram to introduce the first billion users to the crypto ecosystem.

In July 2024, Helika and Notcoin, a well-known Telegram-based game, launched a $50 million gaming accelerator program to encourage the development of games on Telegram.

Furthermore, former executives of the Telegram Open Network Foundation have established a $40 million fund to support the creation of mini-applications within the TON ecosystem. This follows the rapid success of Telegram games like Hamster Kombat and the launch of a mini-app store in the Telegram app.

Cre: cointelegraph

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